Re:Zero: How Subaru’s Return by Death Really Works, Explained
- Pavas Gagneja
- Apr 28
- 3 min read

Re:Zero’s Subaru Natsuki has the ultimate cheat code: Return by Death, a power that rewinds time every time he dies. But here’s the cruel twist: this ability isn’t a gift, it's a trap. Subaru’s reset button comes with brutal rules that chain him to suffering, isolate him from allies, and force him to relive nightmares.
Return by Death seems like his ticket to victory, but the rules shackle him: he can’t tell anyone about his power, he retains all trauma from past loops, and every death risks breaking his mind. These limits are Re:Zero’s way of asking: How much pain can one person take before they give up?
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Rule 1: You Can’t Tell Anyone: The Loneliest Secret

The biggest rule of Return by Death? Subaru can’t reveal his power to anyone. Every time he tries, the Witch of Envy intervenes, crushing his heart or strangling him. This forces Subaru to lie to friends like Emilia and Rem, even when the truth could save them.
For example, in the Sanctuary arc, Subaru knows a disaster is coming but can’t explain how he knows. His vague warnings make allies distrust him, and his desperation pushes Emilia away. Worse, it feeds his guilt. Subaru feels like a fraud, hiding his failures while others praise his luck.
Rule 2: You Keep The Memories And The Trauma

Subaru doesn’t just reset time, rather, he remembers every death. The pain, fear, and despair stick with him, tormenting him. In the Arc 1 mansion loops, he’s murdered by Rem multiple times, and each death is more gruesome than the last. Even after escaping that hell, the memories haunt him, making him flinch around her.
This trauma piles up, and by the White Whale battle, Subaru has died dozens of times. His mental state cracks, leading to breakdowns. Return by Death doesn’t erase his suffering; it multiplies it. Unlike games with save points, Subaru can’t quit a bad run. He’s stuck reliving horrors until he finds a perfect ending.
Rule 3: Death Isn’t Always The End

Return by Death isn’t fully under Subaru’s control. The Witch of Envy, Satella, governs his power. Sometimes, she forces him into loops even when he survives, just to test him. Other times, she rewards him with visions of her obsession, leaving him terrified and confused.
In Arc 4, Subaru survives deadly encounters but still finds himself looping, trapped by Satella’s unseen grip. He realizes he’s not just fighting enemies, he’s dancing to the Witch’s tune. Her presence adds a layer of dread: even if Subaru wins, he can be dragged back to square one through death, with no say in the matter.
Rule 4: No Guaranteed Success

Subaru’s power doesn’t guarantee victory, as some problems require dozens of loops to solve. In the Rem vs. Lizardmen fight, Subaru dies over 10 times trying to save everyone. Each failure teaches him something new, but the cost is brutal: watching friends die, losing trust, and doubting his own worth.
Even worse, some threats are loop-proof. In Arc 6, Subaru faces enemies who remember past loops, turning his power against him. Suddenly, dying to gather info becomes a risk; what if his next loop starts with the enemy already knowing his plan?
Final Verdict: Return by Death Is Subaru’s Cage In Re:Zero

Return by Death’s rules in Re:Zero aren’t just limits; they’re core tragedy. They force Subaru to suffer alone, erode his sanity, and strip away his freedom. Yet, they also make his victories meaningful. Every time Subaru saves someone, he chooses to keep fighting.
So, does Return by Death make Subaru strong? Yes, but not in the way he wants. His strength isn’t the loops; it’s his refusal to let the loops define him. And that’s why Re:Zero hits so hard.
Release Year | MAL RATING | Animation Studio | Gere | Watch On |
April 2016 | 8.24 | White Fox | Drama, Suspense |
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